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The latest News and Information on Software Testing and related technologies.

How to Resolve Mobile App Test Failures and Errors Faster

Learn how using a real device cloud can help resolve mobile app test errors and help teams streamline debugging. The content of this post is excerpted from the Sauce Labs webinar Resolve Mobile App Test Failures and Errors Faster with Kristian DeVito, Senior Solution Engineer at Sauce Labs. Bad customer experiences on mobile apps are costly—faced with crashes, freezes, or wait times, frustrated users will abandon brands, share negative reviews, or even simply uninstall the app.

What's New In Loadero (November 2022)

Recent months were very busy for our team and some exciting new releases are coming soon. Meanwhile, in this post, we’re sharing updates to Loadero that took place in November 2022. There are some updates to our API, to the way Loadero works with test run artifacts in the results reports, new browser versions, and the Loadero Python client that we were developing for quite a long time and finally are happy to offer to our users along with examples of using it for storing test data in Github.

Why automated functional testing is crucial to modern QA

There’s no successful dev cycle without ensuring functionality, and QA has been integral to functional testing since the dawn of software. Traditionally, functional testing meant human testers running smoke and regression tests, but wielding automated functional testing can help teams keep up with the competition and bring QA into a modern CI/CD pipeline.

Toward an Autonomous Software Testing Benchmark

We've been thinking long and hard about software testing and automation here at Katalon. We've noticed a shift in the Software Testing industry from Test Automation to Autonomous Software Testing (AUST). By "autonomous," we mean software testing that is completely driven by Artificial Intelligence (AI) and Machine Learning (ML), without any human intervention.

WebdriverIO v8 Release

Learn about what's new in WebdriverIO v8. The primary goal for the new version of WebdriverIO was to transition from CommonJS to ESM in order to continue with important dependency updates and avoid security issues. Furthermore, we cleaned up some code, implemented a new Action API interface and streamlined the way WebdriverIO deals with global objects using the test runner.

How to Use UnrealGameSync with Perforce Helix Core

To aid in the development of Unreal Engine 4 and Unreal Engine 5, Epic developed UnrealGameSync (UGS) to interact with Perforce Helix Core. While UnrealGameSync has many features in addition to p4v, the primary use is to distribute internal engine and project builds. Here we explain what is UnrealGameSync, its benefits, and how to install and set it up.