The pace of the industry today is pressuring software developers to build, test, and release software more frequently than ever. To achieve this pace, teams have built two core processes into their workflow: Continuous Integration and Continuous Deployment. Continuous Integration and Continuous Deployment (CI/CD) is a subset of the DevOps workflow that automates application code management and its safe, predictable shipping. In this article, we’ll take a deep dive into CI/CD.
In this article, we will walk you through steps to run a Jenkins server in docker and deploy the MLRun project using Jenkins pipeline. Before we dive into the actual set up, let’s have a brief background on the MLRun and Jenkins.
Improving your app’s user engagement is key to its success. One way to prevent churn and increase interactions in your Flutter app is by using notifications. Push notifications are pop-up messages that are displayed outside the app’s UI. These messages can appear when the app is closed or in the background. Push notifications are used to get users’ attention and communicate information to them.
For more details on each of the points, read the article below. After successfully building and testing your iOS app on Codemagic, you may want to upload the build to TestFlight or App Store. Sometimes, you may face a crash that did not happen locally but only when you release the app to your users, either on TestFlight or App Store, making it difficult for you to understand the core problem behind the crash.
Mark has been tracking his company expenses using Google Sheets for the past six months. Lately, it has been difficult to keep up with tracking expenses using the current method. He wants to ease the process for himself and his staff, but it’s necessary for him to use Google Sheets. What should he do? Mark decides to build an interface that can communicate with Google Sheets.
TL;DR: The Unity Cloud Content Delivery tool is a solution that helps deliver data to users in a synchronized way, which speeds up patching and enables live game updates. You can set up a project in Unity’s CCD cloud to deliver your game’s assets to customers’ devices. Additionally, you can integrate CCD with a CI/CD service to ensure consistent delivery of all parts of the updated app and to automate deployment, reducing the amount of manual work.
Now in beta: break your Workflows into Stages, build and test in parallel, shard your tests, and get faster PR feedback.