Inside Star Trek: Discovery's LED Volumes With PIXOMONDO
In this episode, Jase chats with Matthew Swanton, Virtual Production Unreal Engine Supervisor at PXO Clara who pulls back the curtain on what really happens when you're trying to deliver final pixels on a film set where every minute costs thousands of dollars. Here's what you'll learn: This isn't your typical "virtual production is magic" interview. It's the real story of innovation, collaboration, and scrappy solutions that make cutting-edge technology actually work in production.