Systems | Development | Analytics | API | Testing

Best practices for target-based triggers with Bitrise

If you've ever found yourself tangled up in the complexities of setting up CI/CD pipelines, you're familiar with the challenge of mapping code events with build triggers. At times, you may wish to initiate a few checks, while at other times, you prefer to execute several checks at once. It can be slow and, at times, frustrating to ensure that only those CI checks are triggered that are relevant to the code change. A better, more scalable approach? Target-based triggering.

The Secret to Better Collaboration? Speak the Same Language

When teams use different programming languages, code becomes territorial. Your code. My code. Your problem. My problem. But when teams align on a single language, those barriers disappear. Suddenly, collaboration is effortless. Debugging isn’t someone else’s job—it’s everyone’s. As Selenium developers, every feature has to work across five languages. AI helps bridge the gap, but the real game-changer? A shared language that makes moving across the codebase seamless.

Ep 2 - Processing Without Pause: Continuous Stream Processing and Apache Flink

We’re diving even deeper into the fundamentals of data streaming to explore stream processing—what it is, the best tools and frameworks, and its real-world applications. Our guests, Anna McDonald, Distinguished Technical Voice of the Customer at Confluent, and Abhishek Walia, Staff Customer Success Technical Architect at Confluent, break down what stream processing is, how it differs from batch processing, and why tools like Flink are game changers.

Announcing Kong GCP Cloud Gateways (Beta)

When speaking with platform teams who are responsible for setting up their organizations’ API platforms, we often hear: "We really want to offload the infra side of this. We don’t want our engineers spinning up their own locally hosted infrastructure or asking other infrastructure teams to do this.

Introducing M4 Pro Mac Mini on Bitrise: More Power, Speed & Efficiency for Your CI/CD

Every iOS developer dreams of faster builds, but getting there isn't always straightforward. The reality is, mobile development is a complex process. There are many factors beyond your control—like legal considerations, device compatibility, and app store approvals—that can cause delays and slow things down. The good news is there is one way to speed up your builds without having to cut corners or sacrifice quality: Introducing the Apple M4 Pro Mac Mini on Bitrise.

What software makers need to know about the new EU directive

A recent update to the European Union’s Product Liability Directive (PLD) redefines safety-related responsibilities and risks for software producers. The new directive becomes enforceable in December 2026 and is designed to strengthen consumer protection in a society that is increasingly dependent on software. The directive is focused on safeguarding individuals and therefore only applies to safety-related defects that harm individuals.